Skip to content

Pet Stats and 3D Models ​

This page helps you look up Mabinogi pets. For each pet, you can see its stats, skills, and default colors, and preview its 3D model.

Open the page

Pet list screen

Screen layout ​

  • The Pet name / skill search box is at the top.
  • Below it is the pet list. Each card shows one pet.
  • The left side of each card has the pet image.
  • The first line to its right has the pet name, ID, Inv size, the Preview button, the Auction House button, and the Races tag.
  • Below that are the auction house lowest price, the stats table, and skill icons, in that order.

Basic use ​

  1. Type a pet name in the Pet name / skill box.
  2. Pets with a matching name stay in the list.
  3. Check the stats table and skill icons.
  4. Press Preview to open the 3D model window.
  5. Press Dye at the top of the window to try changing the pet's colors.

Finding pets ​

  • Type a pet name or ID to show matching pets.
  • Type a skill name to also show pets that have that skill. Pets with a matching name come first, and pets with a matching skill come after them.
  • Skill icons that match the name you typed get an outline.
  • Clear the box to show all pets.

Reading pet details ​

  • Click a pet image to open a window with that pet's full details. Click an entry to expand or collapse it.
  • After Inv, the size of the pet inventory is shown as "widthxheight".
  • Pets with color parts show small color squares on the name line. Hover over or click them to see the Color Part Name, and the name and color value of the Default Color.
  • Pets with Auction House price data show the auction house lowest price below the name line. If there is no record, it shows no data.
  • Press Races at the end of the name line to open the Races page searched for this pet's ID. It appears only for pets with race data.

Stats table ​

  • The table has Age / Level, STR, INT, DEX, WILL, LUCK, HP, MP, and Stamina.
  • The first row shows the stats at Age / Level 1 / 1, and the second row at 1 / 200.

Skills ​

  • The pet's skill icons are shown below the table.
  • Hover over or click an icon once to see the skill name, ID, rank, and Need Pet Level.
  • Click it once more right after to open a window with that skill's full details.

Auction House ​

Press the Auction House button to show Pet Adoption Medal listings containing this pet in the auction house window. Some pets do not have this button.

  • The top of the window shows the number of listings (○ results) and the Low and High prices.
  • Each listing shows the item image, name, ID, and price per item. Listings with 2 or more bundled have the count next to the name.
  • Listings with options show them in small tags below the price.
  • If there are no listings, No items found is shown.

Hover over an item image to see its description. Click it to open the item menu. Menu entries differ by item. See Item menu for details.

3D preview ​

Press Preview to open the "pet model preview (pet name) (ID)" window.

  • Ride with character is at the left of the top line of the window. It appears only for pets a character can ride.
  • On the right are three color squares showing the current colors and the Dye button.
  • Below that is the 3D view. While the model loads, a progress bar moves at the top, and Dye cannot be pressed.

Ride with character ​

Turn on Ride with character to show a character riding the pet.

  • The first character in the Character Simulator list in this browser rides. If you have never used the Character Simulator, a default character rides.
  • If that character's race cannot ride this pet, it rides as a race that can.
  • Turn it off to show only the pet.

Dye ​

Press Dye to open the "Dye color" window. The color you pick is applied to the model right away. You can change the pet's colors even with Ride with character turned on.

  • The A, B, and C tabs at the top are the parts to color. Each tab shows its current color as a small swatch.
  • While the window is open, the part of the selected tab blinks in the 3D view.
  • Pick a color on the color board or enter RGB or HEX values.
  • Press the round arrow button to the right of the tabs to return to the original color.
  • Press the + button at the bottom to add the current color to the list. You can pick an added color again from the middle area. The − button removes that color from the list. Added colors are saved in this browser.

3D view controls ​

  • Drag left or right with the left mouse button to rotate the model. Drag up or down to change the angle you look down from.
  • Drag up or down with the right mouse button to move the viewing height up or down.
  • Scroll the wheel to zoom in or out.
  • On a touch screen, dragging with one finger is the same as dragging with the left button. Spread or pinch two fingers to zoom in or out. Move two fingers up or down together to move the viewing height.

Buttons on the 3D view ​

There are buttons at the top right of the 3D view. Panels opened with these buttons open on the right. Press × to close them.

  • Film button: Saves the view as a GIF. While it is being made, a progress indicator spins on the button. Change the size in GIF Capture Size in Render Settings.
  • Tree button: Opens the Hierarchy panel. It shows the parts that make up the model as a tree list. Press an eye button to hide or show that part. Press the arrow in front to expand or collapse the entries below it.
  • Eyedropper button: Opens the Color Modify panel. It appears only when the model has colors that can be changed. Click a color box and pick a color to apply it to the model right away.
  • Three-line button: Opens the Render Settings panel.

Render Settings ​

You can also type slider values as numbers in the box to the right. Render settings are saved in this browser.

  • FPS, Field of View
  • Light Pitch, Light Yaw, Light Intensity
  • Enable Animation
  • Use Post Process, Bloom, FXAA, Bloom Strength, Bloom Radius, Bloom Threshold
  • Background Color: Pick from the list or enter a color value. Press × to return to the original color.
  • Sky: When on, Sky Preset, Time of Day, Animate Time, and Clouds appear.
  • Map: When on, you can choose a Region and Section. While the map loads, Loading map... appears. Press Back to start point to return to the spot where you first stood on the map.
  • Shadows
  • GIF Capture Size: The size used when saving as a GIF.
  • Focus Head, Focus Body: Fits the camera to the head or the whole body.
  • Reset: Returns the render settings to their defaults.